GHOSTED
Welcome to
Ghosted,
the platformer where absolutely nothing is trustworthy.
Floors disappear.
Walls are fake.
Pressure plates are evil.
Trapdoors wait for emotional moments before ruining your life.
One second you're casually exploring.
Next second you're falling into a hidden spike pit because you trusted a suspicious looking tile like an idiot.
But here's the part that breaks people's brains:
Some levels are literally impossible to solve alone.
To win...
you have to lose.
Die in the correct place and your
ghost clone
appears.
Your dead self becomes part of the puzzle.
Your ghost can hold pressure plates,
block traps,
activate mechanisms,
and open routes for the real you.
Which means the solution to the level
might actually be sacrificing yourself on purpose.
Yes.
Your own corpse is a game mechanic now.
Every level hides weird secrets,
fake paths,
cursed shortcuts,
invisible troll mechanics,
and suspicious walls that absolutely look fake because they ARE fake.
Somewhere there is a hidden route.
Somewhere there is a fake ending.
Somewhere there is a button that probably should not be pressed.
But the best part?
You can create your own insane levels.
Make levels so unfair that players start questioning reality.
Hide exits behind ceilings.
Create trap chains.
Build impossible jumps.
Force players to intentionally die six times just to open one door.
Create levels that look impossible until players realize:
“WAIT... I NEED MY GHOST.”
If your level doesn't create trust issues,
mild panic,
and at least one dramatic betrayal,
you're using the editor wrong.